
Induce Paranoia
NM-Mint, English, limit 6
Light Play, English, limit 1
Moderate Play, English, limit 1
Heavy Play, English, limit 1
Damaged, English, limit 1
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Details
Color: BlueCard Text: Counter target spell. If B was spent to play Induce Paranoia, that spell's controller puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.Rarity: CCost: 2UUCard Type: InstantArtist: Jim MurrayName: Induce ParanoiaFinish: RegularCard Number: 56/306Set Name: Ravnica